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homebrew:lost_expedition:start [2022/09/11 15:59] fredhomebrew:lost_expedition:start [2023/02/22 04:45] (current) fred
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-The Dwarves of the Mror Holds are hardy folkstout and strong. But they do not know their history. Their true origins and records of their people have been lost to the agesTheir history survives in story and legend, where the hero of each story is named for their Clanrather than their personal nameIt is the dream of every dwarf to have their deeds told by the talespinners attributed to their Clan. Dwarves care for their family and strive to bring honor to their Clan and people+Sol Udar, the Realm Below, is vast underground kingdom, the dwarves' ancestral homeThe dwarven civilization there was wiped out thousands of years agobut its riches still remain largely intactThe dwarf clans of the Mror Holds sent explorers, prospectors, and colonists below to seek and extract the magic and wealth that was left behind.
  
-Once the kingdom of Galifar was establishedthere was no longer a need for a strong military, so the Dwarves utilized their industriousness and rich natural resources and became wealthy from tradeThere were struggles with the Jorash'tar orcs, the Lhazaar princes, and even other Dwarf clans, but by and large, it was an Era of peace and prosperity+Not all was gilded streets and magical wellspringshoweverThe reason that Sol Udar fell is still very much active; the Daelkyr lord Dyrrn the Corruptor commands vast forces of twisted monstrosities from his demiplane prison, and his influence spreads even further. Dyrrn's servitors slaughtered and corrupted many outposts and colonies, but mysteriously stopped before reaching the fortified dwarf holds.
  
 +While the War Below remains in something resembling a stalemate, a strange curse known as the Frenzy has taken hold within several dwarf cities, sending the infected into a murderous rage, spreading the affliction rapidly.
 +
 +To respond to this new threat, the Iron Council has decided to send an expedition into the Realm Below to find and eliminate the source of the Frenzy, and to acquire as many items, weapons, and allies in Khyber as they can to complete their mission.
 +
 +**You are one of those representatives, chosen by one of the clans to accomplish the mission. You were chosen because of your combat prowess (whether through martial or magical means) and your skill and utility in traversing and exploring the unknown depths of Khyber.**
 +
 +  * [[homebrew:lost_expedition:creation|Character Creation]]
 +  * [[homebrew:lost_expedition:character_questions|PC Questionnaire]]
 +  * [[homebrew:lost_expedition:clans|Dwarven Clans]]
 +  * [[homebrew:lost_expedition:houserules|House Rules]]
  
 Resources: Resources:
homebrew/lost_expedition/start.1662911984.txt.gz · Last modified: 2022/09/11 15:59 by fred

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