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        <title>Character Questions</title>
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        <description>Character Questions

These are questions to answer about your background, personality, and goals.

	*  Are you of noble birth or in a tenant family? What is your relationship to your Clan&#039;s leadership?
	*  Why did the Clan decide to send you in particular on this mission, knowing you might well not return? Does your Clan have another task or agenda for you besides the group goal?</description>
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        <title>Dwarf Clans</title>
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        <description>Dwarf Clans

Every Player Character will be a member (or at least a representative) of one of the twelve clans on the Iron Council. Well, eleven clans and House Kundarak; they do not have an official vote in Council matters, but they advise on some matters.</description>
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        <title>Character Creation</title>
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        <description>Character Creation

Any feat, ability, item, spell, etc. with the Uncommon or Rare traits are subject to DM approval, but generally, if it isn&#039;t listed here, it&#039;s probably not available.

Characters will start at level 2, with the Free Archetype variant (described with conditions in the</description>
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        <title>House Rules</title>
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        <description>House Rules

There are several variant rules we&#039;ll be using. Some of them are official variants from published books, others are useful tweaks and changes to streamline the game and make it more fun for everybody.

Ruinbound Heritage

A dwarf from the Mror Holds can select this as their Heritage. These dwarves are touched from birth with the corruption of the Daelkyr, giving them some sort of cosmetic mutation, and a personal symbiont.</description>
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        <title>The Lost Expedition</title>
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        <description>The Lost Expedition



Sol Udar, the Realm Below, is a vast underground kingdom, the dwarves&#039; ancestral home. The dwarven civilization there was wiped out thousands of years ago, but its riches still remain largely intact. The dwarf clans of the Mror Holds sent explorers, prospectors, and colonists below to seek and extract the magic and wealth that was left behind.</description>
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