While every character has access to all the skills—even if they are Mediocre (+0) at most of them—your character has some unique stunts. Stunts are the cool techniques, tricks, or bits of equipment that make your character unique and interesting. Where skills are about a character’s broad competencies, stunts are about specific areas of excellence; most of them give you a bonus in particular circumstances or let you do something that other characters simply can’t.
Your character begins with three free stunt slots. You don’t have to define them all right away, and may fill them in as you play. You may purchase more stunts by spending 1 refresh each, to a minimum of 1 refresh.
While in practice there’s no strict difference between “racial stunts” and “skill stunts,” they are organized as such to make browsing for relevant stunts easier. Additionally, some stunt categories have some simple rules governing their uses.
While there are dozens of stunts already provided for you to select from, you can also write your own! Broadly, there are two types of stunts.
Bonus-granting stunts: The first type of stunt gives you a +2 bonus when you use a named skill within certain parameters, usually limited to a specific type of action and type of narrative circumstance.
Write this type of stunt as follows:
Because I [describe how you are amazing or have a cool bit of gear], I get a +2 when I use [pick a skill] to [pick one: overcome, create an advantage, attack, defend] when [describe a circumstance].
Example Bonus-Granting Stunt: Because I am a military-trained archer, I get a +2 when I use Shoot to attack when I have a target In My Sights.
Rule-changing stunts: The second type of stunt changes the rules of the game. This is a broad category that includes, but is not limited to, the following:
Write this type of stunt as follows:
Because I [describe how you are amazing or have a cool bit of gear], I can [describe your amazing feat], but only [describe a circumstance or limitation].
Example Rule-Changing Stunt: Because I don’t believe in magic, I can ignore the effects of a supernatural ability, but only once per game session.