Here are some definitions and minor changes from Blades in the Dark.
Gambits (variant rule) have been renamed Action Points. They work the same way as Gambits in Scum & Villainy, but you cannot use a Gambit on an action you have max rating in (3 by default, 4 if the crew has unlocked Mastery).
Devil's Bargains are renamed Gifts of the Traveler,
Scores have been renamed Capers. It's a much pulp-ier word.
When calculating Heat after a Caper, only add +1 Heat from killing, and even then only when there are witnesses OR if the victim is an "important" person. Ghosts aren't nearly as much of a problem in Sharn as they are in Duskvol, and the Watch doesn't much care to investigate murders of lower-class people.