House Tarkanen contracts the Railjacks to securely transport one of their agents to a safehouse in Boldrei's Heart. The contact, a fixer named Invida, was a half-orc woman with a very prominent aberrant dragonmark. She was being pursued by a Dark Lantern agent named Aron Fainn, the Sharpsword. He was known for his ruthless pursuit of his prey, as well as his cunning in choosing the right moment to strike. He preferred to fight one-on-one, and in that, he was a very competent killer.
The party made a plan to have Exile escort Invida by carriage, with Scrip tagging along in a servant's disguise. Echo watched from the rooftops, Tusk followed behind on foot, and Wix trailed in the skycoach. The idea was to disguise their numbers to draw out the assassin, and then gang up and kill him.
They met Invida in a café in Olladra's Kitchen, where she seemed nervous and skittish. Exile went in alone and, with some difficulty, managed to convince her to trust them long enough to get going. The others kept watch, and caught glimpses of someone watching them from afar.
They embarked in the horse-drawn carriage, progressing cautiously, when they came to an overturned cart in the road. When Exile turned the cart to avoid it, through a narrow passage between the obstruction and the walkway, Sharpsword jumped out and took a swing at Exile with his massive greatsword; the fight was engaged. Exile crossed swords with the assailant, his double scimitar a whirlwind of blades spinning and clashing. Tusk rushed up and joined the melee, using his glowing mindblade, and Echo dove in from above with their knife. The Railjacks surrounded the Dark Lantern, preventing his escape, and keeping him from using any of his potions to aid himself. Wix provided fire support with his wand from above, and Scrip tore off her disguise to stab their mark in the back. Her blade struck true, but not before she was forced to escape or be mortally injured.
They killed him quickly and efficiently, but it wasn't as clean as they would like; since the murder happened in broad daylight, the Watch was bound to be on their way, so they had to leave quickly. Wix set a fire in an alleyway as a distraction, and helped Tusk and Echo get into the skycoach. In order to distract any patrols, they flew in the opposite direction of Exile, who continued with Invida on foot to her safehouse. Tusk's visions prevented him from being able to carry their attacker's corpse, so they left him there in the street.
House Tarkanen paid well, and Invida agreed to serve as a fixer and negotiator for the party, helping to squeeze more coin out of their lower-class clients.